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en:vectrex [2012/04/22 09:09]
ataru_75
en:vectrex [2020/08/08 19:36] (current)
ataru_75 [Downloads and Links]
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 +<html><a href=https://www.redbubble.com/shop/ap/54378569 target="_blank"><img src="http://www.dizionariovideogiochi.it/lib/exe/fetch.php?media=gifvarie:pulsante_gadget.png" title="Acquista i gadget a tema"></a></html>
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 ===== VECTREX ===== ===== VECTREX =====
- +<sup>From DVG - The Dictionary of Videogames</sup>
-[[elenco console|{{:nuove:vectrex_logo.gif?520}}]]+
  
 <html><p align="right"><a href=http://www.dizionariovideogiochi.it/doku.php?id=vectrex><img src="http://www.dizionariovideogiochi.it/lib/exe/fetch.php?cache=&media=en:icon_italian.jpg" TITLE="DVG board in Italian." WIDTH="18" HEIGHT="12"></a></p></html> <html><p align="right"><a href=http://www.dizionariovideogiochi.it/doku.php?id=vectrex><img src="http://www.dizionariovideogiochi.it/lib/exe/fetch.php?cache=&media=en:icon_italian.jpg" TITLE="DVG board in Italian." WIDTH="18" HEIGHT="12"></a></p></html>
  
 +{{  :nuove:vectrex.png?550  }}
  
 ===== History ===== ===== History =====
  
-The Vectrex is an 8-bit video game console that was developed by Western Technologies/Smith Engineering. It was licensed and distributed first by General Consumer Electric (GCE), and then by Milton Bradley Company after their purchase of GCE. It was released in November 1982 at a retail price of $199, as Milton Bradley took over international marketing the price dropped to $150 and then $100 shortly before the video game crash of 1983[1]. The Vectrex exited the market in early 1984.+The Vectrex is an 8-bit video game console that was developed by Western Technologies/Smith Engineering. It was licensed and distributed first by General Consumer Electric (GCE), and then by Milton Bradley Company after their purchase of GCE. It was released in November 1982 at a retail price of $199, as Milton Bradley took over international marketing the price dropped to $150 and then $100 shortly before the video game crash of 1983. The Vectrex exited the market in early 1984.
  
 +\\
 |{{:maggio08:750px-vectrex2.jpg?250}}|{{:maggio08:vectrexboard.jpg?250}}| |{{:maggio08:750px-vectrex2.jpg?250}}|{{:maggio08:vectrexboard.jpg?250}}|
-|**//Vectrex (developed by [[Milton Bradley Company|MB]])//**|**//The Vectrex system main board//**|+ //Vectrex (developed by [[Milton Bradley Company|MB]])//   //The Vectrex system main board//  |
  
 +\\
 ===== Description ===== ===== Description =====
  
- +Unlike other video game consoles, which connected to televisions and rendered raster graphics, the Vectrex has an integrated vector monitor which displays vector graphics. The monochrome Vectrex uses screen overlays to give the illusion of color. At the time, many of the most popular arcade games used vector displays, and GCE was looking to set themselves apart from the pack by selling high-quality versions of games such as Space Wars and Armor Attack. Vectrex comes with a built in game, the Asteroids-like Minestorm. Two peripherals were also available for the Vectrex, a light pen and a 3D imager. Western Technologies/Smith Engineering briefly considered designing a handheld version of the device in 1988. However, the impending release of the Nintendo Game Boy made such a project too risky.[citation needed] In 1992, Smith Engineering released the duplication of the Vectrex system image and cartridges for non-commercial uses[citation needed] and has been pleased to see that it has still-thriving developer and user communities.
-Unlike other video game consoles, which connected to televisions and rendered raster graphics, the Vectrex has an integrated vector monitor which displays vector graphics. The monochrome Vectrex uses screen overlays to give the illusion of color. At the time, many of the most popular arcade games used vector displays, and GCE was looking to set themselves apart from the pack by selling high-quality versions of games such as Space Wars and Armor Attack. Vectrex comes with a built in game, the Asteroids-like Minestorm. Two peripherals were also available for the Vectrex, a light pen and a 3D imager. Western Technologies/Smith Engineering briefly considered designing a handheld version of the device in 1988. However, the impending release of the Nintendo Game Boy made such a project too risky.[citation needed] In 1992, Smith Engineering released the duplication of the Vectrex system image and cartridges for non-commercial uses[citation needed] and has been pleased to see that it has still-thriving developer and user communities.[citation needed]+
  
 The Vectrex was also released in Japan under the name Bandai Vectrex Kousokusen. The Vectrex was also released in Japan under the name Bandai Vectrex Kousokusen.
  
 +\\
 |{{:ottobre07:3dimager.jpg|}}|{{:marzo08:veclpen.jpg|}}| |{{:ottobre07:3dimager.jpg|}}|{{:marzo08:veclpen.jpg|}}|
-|**// 3-D Imager //**       |**// Optic Pen //** | + // 3-D Imager //   // Optic Pen //  |
- +
-==== System features and innovations ====+
  
 +\\
 +===== System features and innovations =====
  
 The Vectrex was the first system to offer a 3D peripheral (the Vectrex 3D Imager), predating the Sega Master System's SegaScope 3D by about six years.[citation needed] Also, early units had a very audible "buzzing" from the built-in speaker that would change as graphics were generated on screen. This was due to a lack of shielding between the built-in CRT and the speaker wiring and was eventually resolved in later production models.[citation needed] This idiosyncrasy had become a familiar characteristic of the machine, especially among owners. The Vectrex was the first system to offer a 3D peripheral (the Vectrex 3D Imager), predating the Sega Master System's SegaScope 3D by about six years.[citation needed] Also, early units had a very audible "buzzing" from the built-in speaker that would change as graphics were generated on screen. This was due to a lack of shielding between the built-in CRT and the speaker wiring and was eventually resolved in later production models.[citation needed] This idiosyncrasy had become a familiar characteristic of the machine, especially among owners.
  
-==== List of game titles ====+\\ 
 +===== List of game titles =====
  
-//**Original**// (1982-83)+===Original (1982-83)===
  
   *[[armor attack vectrex|Armor Attack]]   *[[armor attack vectrex|Armor Attack]]
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   *[[vectrex Web Wars|Web Wars]] (aka [[vectrex web warp|Web Warp]])   *[[vectrex Web Wars|Web Wars]] (aka [[vectrex web warp|Web Warp]])
  
-//**Required add-on accessory hardware:**//+\\ 
 +===Required add-on accessory hardware:===
  
   *3D Crazy Coaster   *3D Crazy Coaster
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   *Melody Master (requires light pen)   *Melody Master (requires light pen)
  
- +\\ 
-//**Unreleased prototypes:**//+===Unreleased prototypes:===
  
   *Berzerk II   *Berzerk II
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   *Mail Plane (requires light pen)   *Mail Plane (requires light pen)
  
 +\\
 +===Homebrew:===
  
-//**Homebrew:**// 
  
- +//__1996__//
-1996+
  
   *Vector Vaders (1996)   *Vector Vaders (1996)
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   *Spike Hoppin' (1996)   *Spike Hoppin' (1996)
  
- +\\ 
-1998+//__1998__//
  
   *Omega Chase Deluxe (new title developed in 1998, based on Omega Race)   *Omega Chase Deluxe (new title developed in 1998, based on Omega Race)
   *Vecmania (1998)   *Vecmania (1998)
  
- +\\ 
-2000+//__2000__//
  
   *Moon Lander (new title developed in 2000, based on Lunar Lander)   *Moon Lander (new title developed in 2000, based on Lunar Lander)
  
- +\\ 
-2001+//__2001__//
  
   *Vectopia   *Vectopia
  
- +\\ 
-2002+//__2002__//
  
   *Gravitrex (new title developed in 2002, based on Gravitar)   *Gravitrex (new title developed in 2002, based on Gravitar)
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   *Vec Sports Boxing   *Vec Sports Boxing
  
- +\\ 
-2003+//__2003__//
  
   *Protector (new title developed in 2003)   *Protector (new title developed in 2003)
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   *Yasi (new title developed in 2003)   *Yasi (new title developed in 2003)
  
- +\\ 
-2004+//__2004__//
  
   *I, Cyborg (new title developed in 2004)   *I, Cyborg (new title developed in 2004)
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   *Thrust (new title developed in 2004)   *Thrust (new title developed in 2004)
  
- +\\ 
-2005+//__2005__//
  
   *Debris (new title developed in 2005)   *Debris (new title developed in 2005)
   *Nebula Commander (new title developed in 2005)   *Nebula Commander (new title developed in 2005)
  
- +\\ 
-2006+//__2006__//
  
   *Logo (New Title Released February 2006)   *Logo (New Title Released February 2006)
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   *3D Lord of the Robots (New Title Released October 2006)   *3D Lord of the Robots (New Title Released October 2006)
  
- +\\ 
-2007+//__2007__//
  
   *City bomber (New Title Released October 2007)   *City bomber (New Title Released October 2007)
   *Vectoblox (New Title Released November 2007)   *Vectoblox (New Title Released November 2007)
  
- +\\ 
-2008+//__2008__//
  
   *Vectrexians (New Title Released March 2008)   *Vectrexians (New Title Released March 2008)
  
 +\\
 ===== Video clips ===== ===== Video clips =====
  
-^         **//Vectrex TV Spot //**  |^      +^         **//Vectrex TV Spot //**  ^      
 |{{youtube>large:D1KQ4i5oRrM}}|                   |{{youtube>large:D1KQ4i5oRrM}}|                  
-|//Vectrex original TV spot(English version).//|   + //Vectrex original TV spot  (English version).//  |   
  
 \\ \\
- 
 ^          **//Vectrex//**        ^  ^          **//Vectrex//**        ^ 
 |{{youtube>large:iojPWtG5Hn4}}| |{{youtube>large:iojPWtG5Hn4}}|
-|//About a  Vectrex ;-) (English version).//| + //About a  Vectrex ;-) (English version).//  |
  
 +\\
 ===== Overlays ===== ===== Overlays =====
  
 The overlays not only improved the games' aesthetics, but also provided simple instructions. The translucent, semi-transparent overlays also reduced the flicker inherent in vector displays. Since the overlays weren't designed until after a game was considered finished, they often frustrated programmers, since further code changes had to accommodate the position of an overlay's design elements. Nevertheless, the colorful overlays generally helped to enhance each game's presentation and remain one of the Vectrex's most iconic elements. The overlays not only improved the games' aesthetics, but also provided simple instructions. The translucent, semi-transparent overlays also reduced the flicker inherent in vector displays. Since the overlays weren't designed until after a game was considered finished, they often frustrated programmers, since further code changes had to accommodate the position of an overlay's design elements. Nevertheless, the colorful overlays generally helped to enhance each game's presentation and remain one of the Vectrex's most iconic elements.
  
 +\\
 |{{piu:vectrex_armor.gif|}}|{{piu:vectrex_berzerk.gif|}}| |{{piu:vectrex_armor.gif|}}|{{piu:vectrex_berzerk.gif|}}|
  
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 |{{piu:vectrex_fonarzod.gif|}}| {{più:vectrex_pole.gif|}}| |{{piu:vectrex_fonarzod.gif|}}| {{più:vectrex_pole.gif|}}|
  
 +\\
 ===== Downloads and Links ===== ===== Downloads and Links =====
  
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   *[[http://www.retrogames-retrocomputer.com/vectrex/giochi.exe|download Vectrex games collection]]   *[[http://www.retrogames-retrocomputer.com/vectrex/giochi.exe|download Vectrex games collection]]
   *[[http://www.retrogames-retrocomputer.com/vectrex/artwork.exe|download Vectrex Artworks]]   *[[http://www.retrogames-retrocomputer.com/vectrex/artwork.exe|download Vectrex Artworks]]
 +
 +\\
 +===== Related items =====
 +
 +    * [[en:i_giochi_prodotti_per_vectrex|Games for Vectrex (list)]]
  
  

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